Hinglish

Games and Winning Strategies

Class 6 Maths · Chapter 3: Number Play · NCERT Ganita Prakash section 3.12

Learn

Race to 20: the first player says 1 or 2. Then players take turns adding 1 or 2 to the total. Whoever says 20 wins.

Play against your study buddy! Can you find the secret?

The secret: work backwards from 20. If you say 17, your friend can only reach 18 or 19, and then you reach 20. So 17 is a winning number, and so are 14, 11, 8, 5 and 2: each is 3 less.

Game 2: add 1 to 5 each turn; first to 50 wins. Now the winning numbers jump by 6: 2, 8, 14, 20, 26, 32, 38, 44, 50.

Remember

  • Work backwards from the winning number.
  • If you can add 1 to k, the winning numbers are k + 1 apart.

Quick check

In the race to 20 (adding 1 or 2), which number should you say so that you are sure to win?

  1. 15
  2. 16
  3. 17
  4. 18
Answer

17. After 17 your friend can reach only 18 or 19, and then you say 20.

Think about it

Race to 30: players add 1, 2, 3 or 4 each turn. Should you go first or second? What is your plan?

One answer

The winning numbers are 30, 25, 20, 15, 10 and 5 (each 5 less). The first player cannot say 5 straight away, so go second: whatever your friend adds, add enough to make 5, then 10, 15, 20, 25 and 30.

Practice

Practise with fresh questions at three levels (easy, medium, hard), some answered hands-on, with hints and worked answers. Get 4 of your last 5 right to finish the topic.